

Immersive learning for Australian schools with Virtual, Augmented, and Extended Reality solutions

students deserve learning that inspires them
At RealityTEK, we believe the most meaningful learning happens when students feel connected, curious and confident.
teachers deserve technology that works for them
When technology is effortless, teachers feel empowered, students stay engaged and schools see genuine value
your school deserves a partner, not solely a product
We focus on what matters, safety, scalability and meaningful learning outcomes, standing behind you long after installation.
1. Listen
We take the time to understand your school’s learning goals, curriculum priorities, student needs and physical spaces.
2. Select
We choose age-appropriate, curriculum-aligned hardware and software that teachers can use confidently and is suitable being vetted by Cyber Security teams.
3. Design
We design immersive learning environments that support engagement, wellbeing and real classroom outcomes alongside day to day usage.
4. Setup
We install and configure everything so it’s classroom-ready from day one. Safe, reliable and easy to manage.
5. Train
We facilitate practical, teacher oriented training that focuses on lesson use, not technical complexity.
6. Support
Ongoing support, resources and guidance to help immersive learning grow with your school.
What We Do

Virtual Reality (VR)
Fully immersive learning using headsets. Ideal for simulations, STEM investigations and focused subject immersion.
Augmented Reality (AR)
Digital overlays on the real world through tablets or phones. Useful for labelling, design tasks and quick demonstration.
Mixed Reality (MR)
Digital objects placed in the physical space. Students can walk around them, manipulate them and see real world context.
Extended Reality (XR)
The collective term for VR, AR and MR. Gives schools a flexible, future ready ecosystem.
Environmental Reality
Technology that enhances physical learning environments. Includes LED walls, projection, spatial audio and creative lighting systems.
Types of Reality
Learn more about the following Reality TEK topics
Featured Technology


ENGAGE is a virtual reality (VR) learning platform designed for group-based education and training. It enables interactive lessons, virtual classrooms, and collaborative experiences in fully immersive environments. Used in schools and enterprise training worldwide, ENGAGE is compatible with VR headsets, PCs, Macs, iOS, and Android devices, making it a versatile tool for digital education.

ManageXR is a VR and AR device management platform that simplifies content distribution, software updates, and remote troubleshooting for schools. Designed to support large-scale VR deployments, ManageXR enables IT administrators to control multiple headsets from a central dashboard, ensuring smooth and secure classroom integration. It supports a wide range of devices, including Pico, Meta, HTC Vive, and Lenovo.


ClassVR is an all-in-one VR solution designed for Primary focused schools, providing standalone headsets preloaded with curriculum-aligned content. Teachers can guide and manage VR experiences directly, ensuring an engaging and controlled learning environment. With a strong focus on accessibility and ease of use, ClassVR brings immersive storytelling, science simulations, and historical exploration into the classroom.
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The PICO 4 Ultra is a standalone mixed reality (MR) headset offering high-resolution visuals, built-in tracking, and a lightweight design. With a 2160 × 2160 resolution per eye, a 105° field of view, and a 90Hz refresh rate, it provides a seamless, high-performance VR experience. Powered by the Snapdragon XR2 Gen 2 processor with 12GB RAM and 256GB storage, it is ideal for immersive learning, training simulations, and interactive lessons.


The Qoocam 3 Ultra is a 360° camera designed for high-quality immersive content creation. It captures VR-ready footage that can be used for virtual tours, digital storytelling, and interactive lessons. With professional-grade image quality and compact design, it allows educators to bring real-world experiences into the classroom through engaging, interactive media.


ThingLink is a no-code platform that turns images, videos and PDFs into interactive learning content. Its drag-and-drop tools and simple AI features make it easy for schools to build engaging modules that work on desktops, tablets, mobile devices and VR.


Partnering Brands
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